Portfolio

A curated selection of tech art tools, shaders, environments and FX for real-time projects.

Tech Art & Tools
Python · PySide · Unreal · Houdini · Maya

Asset Sync Tool – DCCs → Unreal

External tool and Unreal integration to sync assets from Maya and Houdini, automatically import FBXs, create material instances (unique / trim / tile) and log every action through a Flask server UI.


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FX - DESTRUCTION
Houdini · Unreal Engine · RealTime

RealTime Destruction Tool

Real-time destruction tool developed in Houdini and Unreal Engine, enabling procedural fracturing, dynamic simulations, and optimized real-time playback for gameplay and cinematic events.


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Environments
Unreal · PBR · Lighting

Neurosis – Hospital Environment

First-person horror environment exploring composition, lighting and atmosphere. Built as part of a solo game project focused on tension, pacing and environmental storytelling.


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